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Nancy attracted 17: Legend the The crystal Skull – Walkthrough (Her Interactive/2007)

By Leon | December 24, 2007


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Warning!This page contains the complete solution or walk-through come this game. Reading this page have the right to spoil the difficulty to complete the video game by yourself. Please think about this once reading on. The walk-through that this game given here could not it is in the optimal solution, it’s a solution. Just to prove that the video game can it is in finished. If you desire a ar of the walk-through or simply a hint, send us an email with the part where you’re stuck, we’ll send you the ar of the page you’ll need.

You start behind your desk. You have the right to read every the documentation but in the finish you desire your ticket. Choose it up. As soon as standing in prior of the door open it and go in. Clock the skeleton and talk come the housekeeper. You can take or leaving the juice. Begin looking around. In the edge is Henry sitting and working. Speak to him. When finished, look around the room. Look in ~ the trophies and also pick up the silver- one. Take it the lid of and also find a glass eyeball (#1). There’s a room on the best of the trophies. Open up the middle lower drawer to find some records of writers. Look at the various other bookcases in the room. There’s one through a chameleon ~ above it the you can’t use. There’s one with 4 teeth and books you have the right to pull but not take. Climate there’s a comparable case above but there is no the teeth. Strange… speak to Henry again. Climate go exterior (despite the rain).

Open the doors come the garden just on the ideal of Henry and turn left. Talk to the Renee. She’ll phone call you about the skeleton and the inheritance. Look in ~ the spade hanging ~ above the wall. Open your tasklist and also tick the conversation through Renee and with Henry.

Go back in again and through the other twin doors. Revolve left there. On her left is the room whereby you witnessed the skeleton. Probably we can uncover out other here. Take a great look roughly the room. There’s a fireplace. In the you find a piece of a receipt and also a piece of coal. A little to the best there’s a drawing on the floor that a bird. Again a bit to the ideal is the gallery v one picture missing. Rotate further and also you’ll check out a miniature cemetery. Zoom in ~ above it and also look at every piece closely. There space some things you can discover here: left native Sorrow Park (upper left corner) there’s a tiny building with etches ~ above the roof. Friend can readjust them by click the arrows but adjust them right into what?

Below sore Park is a tree that can move. Just a little bit to the left, in Writhing roots Memorial, there’s a tomb with a bone jumping out. Simply to the best of the there’s a fountain the can readjust colour. To your best is the fourty Winks Mausoleum. Look at the tiny house and open it. There’s another eyeball (#2) inside. Going north from over there you find an alligator near the water and also finally there’s an arch left that Terra Siesta. Leave the cemetery and look in ~ the best in the corner. There’s a publication with all people you can find at the cemetery including dates and also position. Turn right again and also find the table. There’s a video game on it.

Solution to the game:

Junior:U R U R2 D2 together U7 l U2 R4 D5 R U l U5 R3 U R2 D l D2 R3 U L3 D R D R4 U R2 U4 R4 D L5 D L2 D R D R2 U l U2 R D R2 U together U2 R5 U R2 D5 R2 D2 L4 U3 L3 D2 R D L2 D2 R3 U R D together D2 R D R3 U R

Senior:U R U R2 D2 together U5 l U2 R7 D R2 D L5 D together U6 together U R D3 R8 l D4 l U l U4 R D R4 U R4 together U2 R D L4 U R D R5 U R2 U3 R3 D L4 D2 L2 U R2 U D R U together U2 R5 U R2 D5 R2 D2 L4 U3 L3 D2 R D L2 D2 R3 U R D together D2 R D R3 U R

Your reward: an eyeball (#3). Go earlier to the other room and also talk come Henry again. Then walk outside and also walk straight ahead. ~ above your appropriate are stepping stones. Walk there and also find the tree with wasps. Usage the exterminator to kill all those annoying buzzers however be cautious not come let them acquire red otherwise they’ll sting. Take the loquat native the tree. Walk earlier to the key path and turn ideal to the fountain. Look in the fountain and also in the drain. There’s a key. However beware, there’s likewise a danger spider. The strings approximately the hole make a sound. But what mix to play? leaving the fountain for now. Revolve to her right. Walk to the tomb of Bruno and also look top top the floor to whereby his name is. Climate look up. There’s a statue through red feathers. Revolve around. Over there are four heads with red stones in them. Once you touch them, the feathers will grow or shrink. But mix do we need? leaving it for now.

Walk back to the fountain and also ahead, slightly turning right. There’s a route that turns appropriate at the end. At the beginning you can look at the flowers on the right. Complying with the route almost back to the fountain, there are an ext flowers on the right to look at at. Ago at the fountain turn left in the direction of the huge gate.

Open the gate and walk directly ahead. In ~ the spring go directly ahead and likewise straight ahead past the tree. Climate you’ll gain to the mausoleum. (Mind you, you’re beginning the display screen from the right). The door’s locked yet you can see the 4 stones in front. Just like on the roof that the miniature. But to acquire a copy, you’ll need some paper. Go earlier to Renee (leave top top the right, past the tree, past the fountain, with the gate, previous the fountain and in former of the residence turn right) and talk to her. She’ll allude you to some paper but can’t get it because that you. Take it the key of her room. Enter the residence again and cross the room.

Enter the hall and also go increase the stairs. On the first level there’s one unlocked room. Enter it and also look inside the drawer under the windows. Take it the eyeball (#4). Leave the room and go up another level. Unlock the door through the an essential Renee offered you. Walk end to the night stand and also take a item of document from the drawer. Look at the door below it and also open it. Take the candy bar twice, one for Renee and also one for yourself. You have the right to keep eating them however beware, you can obtain sick after that if girlfriend eat as well much. Look at around. ~ above the dressing table is a deserve to of hiccup powder. There are glyphs top top the wall surface to the left and there’s a chest with four pictures and also 18 buttons ~ above it. Pressing a switch reveals a part of the photo so it’s noticeable you need to reproduce the pictures.

Solution come the chest:

Using the top switch as #1, you have the right to reproduce the left top snapshot by pushing 1, 4, 7 and 15. The peak right photo is 5, 8, 10 and also 12. The bottom left is 2, 9, 16 and 17 and the bottom ideal is 11, 13, 14 and 18.

The chest will certainly open and also give girlfriend a book. A publication with translation for HooDoo signs. So currently you can translate the composing on the wall. It will result in Bah Zah Loo Pah Dee Moo Kah. Hmm. Leave it for now. More to the left that the chest is a doll sit in a chair. Go earlier to Renee and give her the candy bar. Speak to her around the HooDoo. Leaving Renee and also go ago to the mausoleum (past the fountain, v the gate, past the fountain, previous the tree). Usage the paper and the coal on each of the four stones to get four tracings. Go back to the home to the miniatures and also look at the roof of the miniature mausoleum. Set each photo to complement each tracing through looking at the borders. This will open up the roof and reveal a brass key. Back come the real mausoleum again (you recognize the means by now). You’ll uncover Henry crying in front yet when the hears you, he’ll leave. Use the brass key on the door. Within you’ll find the missing picture from the gallery. Earlier to the residence again to placed the photo back in place.

Now lets make some phone calls. Take your phone and an initial call Ned to tell you’re all right and also what has actually happened. Then speak to a cab to obtain to Bess. Oh. Contact Bess to tell she you’re no coming and ask her to walk to Zeke’s. While the conversation takes place, the scene switch and also you’re Bess.

Go end to Zeke’s and enter the shop. Walk all the way to the back where the guy behind the counter can help you. Speak to him. When done, take it a look around. You’ll discover a coffin v a skeleton in it, beside a roman inn warrior. To the left there’s a cabinet through all kinds of lotions and also powders. Take a look at each bottle. The sneezing powder may come in handy. Then there’s the tank v something in it. Tapping the glass a few times provides it move. On the other side space shelves and a scale. Probably that can distract Lamont. Placed the items at the best place: optimal shelf indigenous left to best the bowling ball, the harmonica and the sneezing powder. Shelf below that the pan (next to the strength socket) and also the sailing boat. Listed below that the large book all the way left, climate the heap of books, the hula girl and the gramophone. The monkey skull walk on the barrel and also the this on the separate shelf on the far right. Then action on the scale to test the thing. If excellent correct, Lamont will be referred to as for assistance and also he’ll also step on the scale. This will certainly make him sneeze. He’ll direct you come the back room to get his nose spray.Walk to the earlier and watch around. The sleep spray is ~ above the bathtub but you can’t take it yet. Execute not open the fire escape! it will end your game. Look at the books and look inside. There’s a trunk v a letter on top, two pictures and a skeleton outfit. One picture is of the iguana in pirate outfit v a loquat, the various other is the Bruno and… ? Look in ~ the trunk. Take the letter and also read it. Within there’s a keep in mind with codes of Hamlet. It appears that these refer to letters in the letter.

Solution come the trunk:

So begin counting: the very first is one L, 3 to the appropriate is one E, thirty-two from there is a B. Then 8 from there is one E, three next is one N, six more is one U. Climate eight right is an N, fourteen ideal is a D, four further is a T. One following is one O and also twelve from over there is a D. Shot these top top the lock.

When the stems is open, you’ll discover a letter inside around the Whisperer. Check out it and you’ll call Nancy to upgrade her. During the call, duties will be switched again.

Go to the room where Henry is. There’s a bookcase with an iguana in it. It’s alive. The bookcase will fall and you’ll need to put the book ago in again.

Solution to the bookcase:

The 2 horizontal solitary green publications at the bottom, alongside each other. The vertical green and also blue Thorpe publications fill in ~ the left side, the vertical dual blue and vertical solitary blue around the decision skull fill on the right. Now there’s a square left in the middle. The solitary horizontal red book with stars on the ago will fit best in ~ above the bottom on top of the environment-friendly ones. The vertical red one with diamonds will fit left. Again there’s an north square space. The solitary red horizontal one will go at the bottom again. The upright orange will certainly fit at the appropriate side. Again a square an are left. The horizontal twin red one will certainly go in ~ the bottom, the environment-friendly ones (both horizontal and also vertical) have the right to go alongside each various other in the space that’s left.

Now check out the book about the skull. You’ll find out the phone variety of professor Hotchkiss, around the whisperer and about the secret around it. Take it the keep in mind with letters and dots native the book. Lets contact this professor. Since you can’t contact from in ~ the room walk to the hall and call the professor. She’ll tell you all around the skull and the whisperer. ~ the conversation, go ago into the room and also talk come Henry. He’ll call you around the fatality of Bruno and also show the certificate and also phone number of the doctor. Walk outside and talk come Renee. She have the right to tell even more about the doctor. Then head back to the hall to speak to the doctor. Hmm…. The service said French Quarter. That’s wherein Bess is. Let’s speak to her.

During the call, scenes adjust and Bess take away over. Go over come the doctor and also talk to him. Ask everything and learn a lot around the fatality of Bruno and about Iggy steal papers. Call Nancy and also tell her all you’ve heard. Throughout this, scene will readjust again.

Go come the room v the gallery. Look at the gallery and look at what the pictures have actually in common. That reminds me that the note we discovered in the book, the one through the letters and also the dots. They have actually the very same layout. We can now relocate the photos so if we hang castle in the right order, view what happens.

Solution come the gallery:

According to the keep in mind it’s TBFM, LHAPU. Now on the images you can see a Toothbrush, Banana, Fan, Monkey, Lolly, Hat, Axe, Poodle and also Umbrella. Now a mystery door opens.

Enter the room and look v the hole. You deserve to zoom in top top a book. Rotate left and you can hear Henry talk to Summer. Walk upstairs and find a door. It has a spider lock. Hmm… keep in mind the dashed lines going indigenous one come eight. That should be the sequence. Go to the spring in the garden and use the same sequence on the threads around the hole. There’s the key. Go back inside the house and also look in the bookcase because that the Eye the the Beholder. Take it and also open it. It has an eyeball (#5) in it. Go earlier to the secret room and also use the crucial on the lock. You have the right to now enter the room. Within you’ll discover a bowling machine. Rotate right and also there’s a pirate doll v a crate to do him talk. Acquainted words there. Press them in order and also then speak and also an eyeball (#6) will pop out. The will also reveal a keep in mind with a riddle that need to be fixed in the graveyard and a coin.

Turn right. You’ll see a contraption through all type of tiny props. Over it is a vent: the one Iggy hides in? go over come the desk. A many to check out here. Take the calender and browse through it. Specifically note today’s date and also the location. Take it a look in ~ the publication with short stories. Browse v it and also discover a picture of the statue v the feathers. So that’s the combination. Look in ~ the letter from Dr. Brulot and also look in ~ the photo of the Jolly Roger. Look at the clickety clack v the eyeball top top it. Offer it a spin and make certain you get the eyeball (#7) prior to it gets earlier in. You have to be nice fast. Look in ~ the poster v the teeth. Open the book with quick stories. Read “The history of Quincy T. Booker’s Teeth”. Keep in mind the the teeth mentioned here. For baby: 2nd molar (1st), main incisor (5th) twice and lateral incisor (4th). For adult: canine double (6th), first bicuspid (5th) and third molar (1st). You require these later on on.

Turn right. The door in the edge is locked. Turn ideal again and look at the lamp above the desk. Pull it and also a door will open. Look below and find the gumball machine. Push it and take a gumball. Use the coin native the doll and also you’ll gain an eyeball (#8). A little bit to the ideal is a jack-in-the-box. But it won’t open up at once. Revolve the manage a few times and also learn the notes till it mr (CCCDEEEDCDEC). Turn further right come the cabinet. Open up it and also take the eyeball (#9) out. The persons you’ve found so far will walk in.

Go over to the bowling maker and begin a game. The goal is to revolve all cards to eyes. This is simply skill. Keep trying to discover out how the sphere reacts and also how come aim. Once all cards are set to eyes it will an outcome in an eyeball (#10). Just because that fun: rotate them all into chickens and you’ll receive an Easter egg. Pull the lamp over the desk to open the door and also leave. It’s the north room you’ve been before. Leaving the room and also go under the stairs. Walk to the clock at the end of the hall. Check out the publication with the quick story’s. The first comes in three parts and also is around time. The can give you three eyeballs. After setup each time in each story, press the sphere on the top of the clock.

Solution to the clock:

The an initial story offers you: 12, climate +3, then +2, then -9, then -6 and finally +9. This offers you an eyeball (#11)The second part tells you: 12, then -5, climate +3, then +5, then 2 o’clock (so -1) and also finally -1. This gives you one eyeball (#12)The third component states: 12, climate -4, then +2, climate +6, climate +5 and finally +2. This offers the last eyeball (#13).

Now review the book again and also go to the “A Librarian’s Tale“. It tells you about the titles of a certain subject and including up. Go to the document cabinet and also browse through the titles. Note the number created down for every location that needs to do with the eyes.

Solution to the paper cabinet:

The Camel in the Needle’s Eye (608), Cat’s Eye (010), Eye candy (004), grinding Fake eye (511), rotate a blind Eye (006) and also My Eye and also Other Tall story (401). Add those number up and also you gain a complete of 1540.

Close the cabinet and also look in ~ the books over it. All the method to the right there’s “A Librarian’s Tale” v a number lock top top it. Go into the password you found and collect another eyeball (#14).

Turn around and look in ~ the bookcase with the teeth. You provided the location earlier. Take it a look in ~ the story again to watch the precise position. The trick here is that it’s the physicians own teeth he defines here therefore the view is from inside out, so left i do not care right and vice versa.

Solution to the teeth bookcase:

For the baby: This is the situation with the teeth-shaped publication stands. Top right second molar to be the first, so in this instance it’s the very first upper left. Then upper right central incisor i do not care the 5th from the the left (upper shelf). The top left main incisor is the 5th from the right and the lower left laterol incisor is the fourth from the ideal on the lower shelf.

For the adult: reduced right canine is the sixth from the left top top the lower shelf. Top left very first bicuspid is the 5th from the best on the upper shelf. Lower left canine is the 6th from the right on the lower shelf and the lower left 3rd molar is the an initial from the appropriate on the lower shelf.

The bookcase will open and an eyeball (#15) is revealed.

Talk come Henry. Questioning him because that the crucial chain. In return store a little mystery for him. You get the chain through an eyeball (#16).Go outside and talk come Renee. She deserve to let you have actually the spade yet wants 5 mushroom in return. Take it the little bag.

Walk to the fountain. Look in ~ the drain again and also at the strings approximately it. Remember the jack-in-the-box? each string renders a sound. There are two almost horizontal strings at the bottom. The left one of those is de E. The one on the right of the is the D and the one on the appropriate of the is the middle C.

Solution to the fountain:

Repeat the sequence learned earlier: C C C D E E E D C D E C. This will provide you an additional eyeball (#17)

Go directly to your left in front of the fountain, adhering to the path.

Solution come the mushrooms:

Pick the mushroom (#1) in prior of yo. Follow the course to the fountain and turn left. Open the gate and also walk in the direction of the fountain. Turn best there and walk directly ahead until the T-section. Take a appropriate there. In the swamp you have the right to see the mushroom (#2) on the tree. Take it and beware of the crocodile. Turn about and earlier at the T-section go south. Straight ahead at the fountain and also near the wall there’s an additional mushroom (#3). Turn approximately again and at the fountain turn north. Directly ahead past the tree and south at the mausoleum. Climate under the arch going north and also you deserve to see the following mushroom (#4). Turn around and also walk ago the way you come (turn appropriate at the mausoleum, right ahead in ~ the tree and straight front fountain). Go through the gate and also a mushroom (#5) is ~ above the grass. Bring these earlier to Renee and you’ll get the shovel.

Open your inventory. Review the keep in mind with the Jolly i get it on it. Therefore we have actually to find these people. Go to the miniature cemetery and in the edge there’s the publication with the perform of names. Walk to the critical page. The critical one buried on his watch to be Tammy Tassleman. Get in this name in your keep in mind (do that for each surname you find). Look in ~ the miniature cemetery to uncover the ideal location. The directions given listed below are indigenous the gate external the gardens (so previous the an initial fountain).

Solution come the cemetery hunt:

p91, Tammy, Tassleman, October 31 1975, Tierra Siesta, 1225At the fractional right, Crossing right ahead, Left in ~ the T-section, north at the arched paths.p79, Constance, Norring, September 18 1968, Crowing Crypts, 892At the spring right, crossing leftp84, Justin, Thyme, September 16 1971, woe Park, 1388At the fountain straight ahead, at the tree right ahead, in ~ the mausoleum right ahead.p85, Manny, Kinn, February 29 1972, Writhing root Memorial, 1088At the fountain straight ahead, at the tree leftp77, Owen, Moore, November 11 1966, sorrow Park, 912At the fountain right ahead, in ~ the tree straight ahead, at the mausoleum straight ahead.p84, Neil, Down, December 11,1971, Crowing Crypts, 888At the fountail right, cross leftp86, Myra, Maines, October 24 1972, Terra Siesta, 1273At the fractional right, Crossing straight ahead, Left in ~ the T-section, phibìc at the arched paths.p85, Rose, Winterspring, may 21 1972, Slumber Gardens, 1490At the fountain right, Crossing right ahead, Left at the T-section, West at the arched paths.p78, Polly Ester, Givens, October 14 1967, forty Winks Mausoleum, 1101At the fountain right, cross right.

This will display a scroll through a riddle top top it. Mental the picture of Bruno and also a dog? Bess must know much more about it. Go back into the house and call Bess.

Let Bess go to Zeke’s and also talk come Lamont. Ask all you can and listen to the hint. Offer him a gumbo from following door. In your hotel room click the ideal side to go to the gumbo stand. Bespeak a gumbo to go however make sure before you put the lid on that you put some sauce on it. Close the container and go earlier to Zeke’s. Offer the gumbo to Lamont and he’ll leave. Sneak into the back and open up the cardboard box. Take it the photo of Bruno and also the dog and take it the end of it’s frame. You’ll leave automatically.

back come the cemetery hunt:p82, Derek, Grant, December 10 1970, Writhing roots Memorial, 1000At the fountain right ahead, at the tree left

Push the stone and take the little pirate hat and also the eyeball (#18)

Look in ~ “Steps in the right Direction” in the quick Story Book. There’s a Carlie Wicker stated there. Search for the in the huge book.p82, Charlie, Wicker, October 20 1970, sleeping Meadow, 969At the fountain directly ahead, in ~ the tree straight ahead, in ~ the mausoleum left. Down the stair (follow your path).

Use document on the rock to trace the letters discovered there. You’ll have your directions. Walk past the tomb on the right. The hand will indicate exactly how many, the letter on your document the direction. Don’t be fooled by the variety of fingers the hand shows after you’ve completed the steps.

Solution to the sweetheart hunt:

W4, N2, E1, S3, W2, N2, W3, S3, E1, N2, E1, N3, E4, S5, W2

Use her shovel to dig and also use it again to open the box. Her shovel will brake. Take it the shovel-arm. Currently that the box is open you deserve to take an eyeball (#19).

Go earlier to the fountain inside the door (the one v the spider hole). Rotate left twice and you’ll confront the dig of Bruno Bolet. Open up your publication with quick stories and also read the “Key come the Statues” This will display you what the statue need to look like. Look up and look at the big head. If correct, you’ll start with 4 short ones. Rotate around and face four little statues, each with a red stone. Every head will adjust the feathers on the huge one in a various way. You can listen to the sound it makes to tell you which feather is effected. The heads space numbered native 1 come 4, left come right

Solution come the feathers:

Numbering the feather from 1 to 6 indigenous left come right: Head 1 will certainly make the 3rd longer, the 5th shorter. Head 2 will make the first longer, the third longer, the fifth longer. Head 3 will make the 1st shorter, the 4th longer. Head 4 will certainly make the 3rd longer, the 6th longer.Starting through the default position of 4 short feathers:Head 3 first shorter (no effect), fourth longerHead 3 first shorter (no effect), fourth longer (4 is exactly now)Head 2 first longer, 3rd longer, 5th longer (1 is correct now)Head 1 3rd longer (3 is exactly now), 5th shorter (5th is correct now)Head 4 3rd longer (no effect), sixth longer (6 is correct now)Note the number 2 is never effected.

You’ll receive a feather key. Usage the secrets on the locks under the four heads. Every lock includes an eyeball (#20, #21, #22, #23)

Now the you’ve gained your tiny pirate hat, you have the right to dress Iggy. Walk earlier into the house to the secret room. If girlfriend don’t have a loquat however or any type of more, take one (again) from the tree just prior to entering the house. In the an enig room look at the vent shaft and drop the loquat there. This will gain Iggy the end of his hiding space. Open the tiny cabinet and dress Iggy together a pirate: pirate head, collar v parrot and sword. Leave the vent and Iggy will drop a chest. Open up it. You’ll have to find the surname that opens every Jolly Rogers meeting. Go to the desk and also look at the calendar. Browser to the 31st of might (that’s today). Find that the meeting is whereby Bess is. Speak to her come let her infiltrate.

Go right into the alley. Just before you get to the door with the jolly roger on it, turn left. It’s the enntrance gate of Zeke’s. Look at the padlock. Use your flour on the lock to make the prints visible. The brighter the print, the previously it to be pressed. Therefore the brightest is the 2, climate the 8, then the 9, climate the 0 and last the 5.

Enter the shop and look in the box. Take it the skeleton costume out. Leave the shop by the emergency exit. Turn left and also knock on the door. Say the password (scroll down the dialogues) and also enter the meeting.

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As Nancy, go back to the vent shaft and also enter Jean Lafitte as name on the chest. The will expose an eyeball (#24). Go ago outside and get an additional loquat indigenous the tree. Back to Iggy and also dress him as optometrist: glasses on the head, name tag on his neck and also a scope approximately his waist. He’ll leaving you one more eyeball (#25). Now let’s watch what much more we can dress him. Ago to the loquat tree to obtain yet one more loquat. Dress Iggy up as mail man: hat, tie and mailbag. This will give you a letter. Turn around and put the eyeballs in the cabinet. You have the right to now revolve every eye. Open up the book with short stories and read “Plentiful Pirates and Nautical Nonsense”

Solution come the eye cabinet:

Take every direction native the story. Native are covert in the text:1-5: south, west, south, east, left6, 7: down, down8-12: up, down, east, east, left13-16: east, down, down, down17-20: down, left, north, west21-22: right, left23-25: down, right, left

When excellent correctly, a panel will open and also give you a skull and also a drawing.

Go downstairs and also talk come Renee around the letter. Go ago in again and call the authenticator. For this reason the skull to be real. Go back outside again and also walk past the fountain and turn left. V the path making a rotate to the left at the end, rotate right. You’ll check out a wall with fireflies ~ above it. Walk there. Eliminate the leaves and push both stones. Revolve around and also go through the gate. Turn around and also turn right. There’s the wall surface again. Girlfriend now have actually stepping stones to reach because that the pole. Go earlier to the tomb of Bruno Bolet. Placed the pole ~ above his tomb. Placed the part of the shovel on top of that and also place the skull you gained from the eye cabinet in the hand. Clock the sequence and find The Whisperer!

After acquisition it, the tomb will close. Throw the skull up to get rescued…. NOT!. Resolve the storage puzzle to open up the dig again. Once outside, follow the footsteps ~ above the floor. Listen the boat and go to the swamp. (Fountain right, crossing straight ahead, T-section right). Uncover Renee in the boat. During the conversation, Bernie will display up. Shot to press the log in as shortly as feasible to do Bernie wanting the marshmallows. Hmm… high-quality candy… watch the rest.